3.5 Basic Troubleshooting
Candidates troubleshoot basic software and hardware problems common in digital learning environments. (PSC 3.5/ISTE 3e)
Artifacts: Internet Lesson Plan
Reflections:
The Lesson Plan for Implementing NETS-S was a project I completed in my ITEC 7430 class. I was charged with creating a lesson plan in which I modeled and facilitated the effective use of research-based best practices in instructional design when designing and developing digital tools, resources, and technology-enhanced learning experiences. The lesson plan that I created was more of a unit plan. I created a project based lesson for my students to complete. The lesson covered quite a few of the 8th grade Georgia chemistry standards. First students had to define the difference between and element and a compound. Then, students had to complete research about properties and changes in matter that elements go through. Finally students had to use all the information they learned and create a webpage about one particular element on the periodic table. Students then had to present their findings and we created a class periodic table.
This artifact shows mastery of standard 3.5 by demonstrating that I can make a plan that will troubleshoot basic software and hardware problems common in digital learning environments, if the need arises. In this lesson plan I had to create a section that answered the question what the teacher should do if technical difficulties arise with the software or hardware. I had to answer basic troubleshooting questions about the technology that I chose and give suggestions on alternate lessons that they could do that do not require internet or computer access.
From completing this artifact, I learned that students need more guidance than what I initially anticipated. Students struggle in using technology for education. They know how text, but they do not know how to search for pictures and then add those pictures to a website. This was a learning curve and a lot of the students struggled. If I were doing this project over again, I would be sure to address some of these logistical challenges as I walk through the unit with the students. I would also ensure I had models of each artifact so they would have a better understanding of my expectations. I also would have to think of a smarter way to upload the project to the Website. I might have the students load their projects one at a time or 4 at a time and see if that goes better. The students really enjoyed the project though. Also pair the students up. This way the students that type slow can collaborate with other students that might move faster than them.
Being able to know how to help teachers troubleshoot will have a positive impact on student learning. This will happen because teachers are now spending less time trying to solve the problem and more time implementing the lesson. Easy troubleshooting will help decrease teacher frustration with technology and that will have a great impact on student learning. The impact can be assessed through our faculty survey completed at the end of the year about the effectiveness of troubleshooting at our school.
The Lesson Plan for Implementing NETS-S was a project I completed in my ITEC 7430 class. I was charged with creating a lesson plan in which I modeled and facilitated the effective use of research-based best practices in instructional design when designing and developing digital tools, resources, and technology-enhanced learning experiences. The lesson plan that I created was more of a unit plan. I created a project based lesson for my students to complete. The lesson covered quite a few of the 8th grade Georgia chemistry standards. First students had to define the difference between and element and a compound. Then, students had to complete research about properties and changes in matter that elements go through. Finally students had to use all the information they learned and create a webpage about one particular element on the periodic table. Students then had to present their findings and we created a class periodic table.
This artifact shows mastery of standard 3.5 by demonstrating that I can make a plan that will troubleshoot basic software and hardware problems common in digital learning environments, if the need arises. In this lesson plan I had to create a section that answered the question what the teacher should do if technical difficulties arise with the software or hardware. I had to answer basic troubleshooting questions about the technology that I chose and give suggestions on alternate lessons that they could do that do not require internet or computer access.
From completing this artifact, I learned that students need more guidance than what I initially anticipated. Students struggle in using technology for education. They know how text, but they do not know how to search for pictures and then add those pictures to a website. This was a learning curve and a lot of the students struggled. If I were doing this project over again, I would be sure to address some of these logistical challenges as I walk through the unit with the students. I would also ensure I had models of each artifact so they would have a better understanding of my expectations. I also would have to think of a smarter way to upload the project to the Website. I might have the students load their projects one at a time or 4 at a time and see if that goes better. The students really enjoyed the project though. Also pair the students up. This way the students that type slow can collaborate with other students that might move faster than them.
Being able to know how to help teachers troubleshoot will have a positive impact on student learning. This will happen because teachers are now spending less time trying to solve the problem and more time implementing the lesson. Easy troubleshooting will help decrease teacher frustration with technology and that will have a great impact on student learning. The impact can be assessed through our faculty survey completed at the end of the year about the effectiveness of troubleshooting at our school.